Borderlands
review by Bobby Blakey
I love all things, Eli Roth. While he sticks mostly to horror and thrillers every so often, he branches out to take on something different. Back in 2021 he took on the task of bringing the popular video game Borderlands to the big screen. For whatever reason it took years for it to finally get ready for release including reshoots done by Tim Miller due to Roth’s commitment on Thanksgiving. The film features a great cast including Cate Blanchett, Kevin Hart, Jack Black, Edgar Ramírez, Ariana Greenblatt, Florian Munteanu, Gina Gershon, and Jamie Lee Curtis and is now finally heading to the big screen.
Borderlands follows Lilith, an infamous bounty hunter with a mysterious past, reluctantly returns to her home, Pandora, the most chaotic planet in the galaxy. Her mission is to find the missing daughter of Atlas, the universe’s most powerful S.O.B. Lilith forms an unexpected alliance with a ragtag team of misfits – Roland, a seasoned mercenary on a mission; Tiny Tina, a feral pre-teen demolitionist; Krieg, Tina’s musclebound protector; Tannis, the oddball scientist who’s seen it all; and Claptrap, a wiseass robot. Together, these unlikely heroes must battle an alien species and dangerous bandits to uncover one of Pandora’s most explosive secrets. The fate of the universe could be in their hands – but they’ll be fighting for something more: each other.
I want to start by saying other than knowing the game exists and knowing some of the character designs from the game I know little to nothing about this property. With that being said, I have no clue how close to the game it keeps to so just going to have to review it based on the movie on its own. With that I know the film is getting hammered and it does have plenty of issues, but I can say I still had some mindless fun with it.